Sunday, October 21, 2012

Size Matters Except When It Doesn't

My all time favorite analogy for what it is like to work on a film project is from Dr. Ian Malcolm, Jeff Goldblum's character in Jurassic Park 2. Basically, he says 'First there is the oohing and aahing. Later comes the running and the screaming.' This captures the arc of film making perfectly. And this is true no matter how big or small the shoot is. I hear stories from $150 million sets that make our losing a queen size mattress on the 405 freeway look like genius. Did you know that due to some logistical mix ups, the leads in Pirate's of the Caribbean: Dead Man's Chest had to wear wet costumes on more than one occasion? I don't mean the costumes got wet, and they had to stay in them. No, they were never cleaned and dried from being wet the day before. This means that Depp, Bloom and Knightley were in soggy duds. On the other side, I'm in forums with a number of web series producers who are reporting problems with SAG or problems with locations to problems with equipment that are the same as any fully budgeted shoot. When it comes to snafus, shoots cannot be judged by their size. However, size can matter a lot. How does that make sense? Read on.

Size and the Home PC

We were thrilled to get our groovy new Toshiba camera that records 1080p video and need minimal lights. What we hadn't thought about was just how big each file is and how that would impact the editing program. To saw that it did not run smoothly in Jon's editing program is an understatement and a half. It ran in a really jumpy manner – not good for finely editing scenes – and it clog the ram on the PC something fierce. I tried to run it in the editing program on my faster laptop, but that editing program (which is newer) had to convert it to a much lower rez to even run clips. Jon had to consult a film making forum he's in to find the answer. We needed a program to re-render all the clips to a lower resolution. He can do the edits on those and then cut the original clips by mating the time codes from the low rez edit. All of this finagling burned up a lot of time. Normally, it would only burn up a few hours. That wouldn't really matter a few years back. However, Jon now has a demanding day job, and we are working on a few other things at the same time. He doesn't have much more than a few hours a week to give Demonspawn. This surprise set us back at least a week. And that was right before Yaoi-con. Sigh. On the bright side, I really like the screen grabs on Jon's machine. I'll be putting some up throughout this blog. I only had time to grab a few this time around.

Size, Locations and Star Perks


While being too big was not ideal for editing, being too small is proving a bit problematic with locations which will impact our shooting schedule. Hangover 3 can close down a California Freeway. That shoot has the bucks to do that and weather the withering criticism of the most dangerous of Los Angeles creatures – an inconvenienced driver. We are too small to get my local library to close early on its shortest day of the week. The library and the groovy gazebo both have to be shot on a Sunday – and not the same Sunday. Some locations are only available mid-week when they are less busy. The sound stages are fine at the moment, but that could change on a dime if a bigger production wants the same space at the same time. Being small is definitely an issue in scheduling. All of my actors are professional and will fulfill their commitments to the production and work hard doing it. However, it's always best for set morale to make sure that actors are treated well while dealing with budget constraints. For instance, actor trailers or Honey Wagons are a great perk if the production can afford it. This gives them a place to be away from the shoot until they are needed and be comfortable. Good food is another perk that we will have at whatever budget level. I plan to get a good caterer that will follow us from location to location. Luckily, there is a lot of competition out here for Craft Services. There will be one that fits our budget. While I will not mention company names of our vendors and locations, I will post photos in this blog and in the info on the fund raising campaign on what the money is going for. In most cases, I can include photographs. And then, there are the scheduling considerations for the actors. Lower budgets means a higher level of consideration of an actor's schedules when we plan the shoot. They may have other commitments we'd have to keep in mind. Also, at that time of year, there are football playoffs and the Super Bowl to keep in mind. Our leads and the producers are avid football fans. It's less stressful for all of us, if the shooting schedule keeps these games in mind.

Size matters in so many things, except when it doesn't matter at all. No wonder there is a lot of running and screaming in the end.

Next time, I'll have a firm date for the release of the teaser trailer and the launch of the fund raising campaign. Also, there will be a preview of the podcast interviews.

Sunday, October 7, 2012

Podcast, Locations and Teaser Update

While there still isn't a lot of hard news to report, I thought I'd bring everyone up to date with the progress we've made toward the shoot.

The Teaser

Jon Cunningham, director and co-writer on Demon Under Glass, is editing the short. He's started only a few days ago as we had other obligations that kept him from that task until now. He shot the scenes in a very precise manner with editing them in mind. We are planning on the video going live on the fund raising site Indiegogo.com two weeks from today. At this point in time, we are not sure if it will be cross posted on Youtube. We want as many people as possible to visit the fund raising page, thus cross posting is unlikely. However, we will be shooting an interview with Garett and Owen and possibly other cast members for a Gothic horror pod cast. We will also have an interview about the web series specifically for Garett's fans that will be forwarded to the people who run his web site. Links to those interviews will be posted here. I have some great questions for the podcast. If you have any, pleas ask in the comments or contact us by email. Our contact lists are in the menu on the right hand side of the page. The script for the teaser was approximately six pages. I think the teaser will be somewhere around five minutes. We hope to convey a mix of humor and horror on par with Buffy the Vampire Slayer.

Web Series Script

The script is still in the works. However, since it stems from two short stories that will appear in the next Demonspawn: On the Run anthology, we know what will be in it. The only addition to those stories is an opening with Simon being very, very naughty and incredibly frightening. We needed an introduction of that part of his nature to establish how much potential danger Joe McKay is in and how much danger the characters who threaten them are in. I plan to have the script done shortly before we do the podcast, in about two weeks. I want the cast to know what's in store for them before we do the interviews. Incidentally, the next anthology will be released shortly after the fund raising campaign goes online.

From the storyline we have, there are ten sets/locations: Operating room (nightmare/flashback scenes), downtown loft apartment, two downtown alleys, city street, public library, gastro pub, fancy hotel suite, town square gazebo, and a downtown roof top. We have priced all of these locations save for the downtown loft apartment. I plan on doing that sometime next week. That is the last unknown to be solved before I can complete budgets. I say budget because there will be an optimal, a minimal and an in between. Indiegogo.com allows it's participants to keep whatever is raised. The amount that we will be shooting for in the campaign is the optimal budget that gives us all the crew and the bells and whistles in post that will make this web series rise above the din and find the widest audience possible. All of these bells and whistles will be covered here, so our readers will completely understand how the production will work. We will reveal some of the clever ways we've found for saving a ton of money while keeping the production values high. And, of course, we will be answering any production related questions fans may have along the way.

That's it for now. Next week, I'll have a firm date for the teaser, updates on the podcast and other goodies!


Wednesday, September 26, 2012

Quick Teaser Update

We're still preoccupied with the prep for the West Hollywood Book Fair where we have a booth. Look for a blog this time next week with a date for the teaser to be uploaded and a timeline for all kinds of extra goodies! The fund raising campaign will begin in a couple of weeks!

Sunday, September 9, 2012

Post Teaser Shoot Doings and Plans

The biggest question of the last couple of weeks as been when will the teaser trailer go up? It will be the first or second week in October when we launch or fundraising campaign on Indiegogo.com. The video will only be running on the campaign page until after the fundraising is over. Then, it will go up on DraggonTV's Youtube page. There also will be more images put up on this site, but we will save some for the campaign page. We will also have some mini interviews with the cast. There has to be a reason for fans of all sorts to come to the page, after all.

Meanwhile, we have been very busy scouting locations for the full shoot. I was, in fact, visiting downtown LA locations the week after the trailer shoot. We have almost every location that we need for the script we have in mind. I have one or two more places I'd like to visit before we actually write the script and set the budgets. That last bit brings up a couple of questions we've been asked.

First, we aren't writing the script solely on the resources we can find within out price range. The script will spring from two stories in the upcoming Demonspawn anthology. We expect that to come out in November. We know enough about the elements in those stories to figure out budget items like locations, cast, props, costumes, etc. I completely forgot to mention that in my initial blog about budgets, so the confusion is entirely because of me. And the other question is about the fundraising's outcome on whether or not we actually do the shoot. The reason we're going with Indiegogo.com as opposed to Kickstarter.com is because with Kickstarter if the campaign is even a dollar short of its goal, nothing is paid out. With Indiegogo.com, the campaign is paid out whatever is raised by the end of the fund raising period. Thus, we are building a three tier budget. There is a best case scenario where we are only limited by time to get what we want shot. We would go for a stunt coordinator who does wire work so Simon can really leap about with Joe in his arms. We'd really like to have Simon's fangs done by a dentist like we had for Demon Under Glass. Those are more comfortable and thin enough to allow Simon to speak without a lisp. 

There is the middle budget where we get some of the bells and whistles and cut back on others. And then there is the bare minimum budget where we'd have to get really creative, but we could still get something done and have it look good. Below that minimum, we are not willing to turn the key in the engine. The shoot will be a SAG project, so we want to maintain a professional level of production values and a decent level of pay for cast and crew. It's also important on a shoot that will always be pressed for time that everyone working is well fed and comfortable at the various locations. We're not sure what those levels are yet. We will have basic budget numbers posted as part of the campaign, so donors will know where the money is going.

The next couple of weeks will mean a lot of touring locations and interviewing crew candidates. We're deliberately picking a time of year to shoot when most of the industry is quiet. That gives us a fairly nice sized pool of people to choose from in each position where we have a vacancy. Some slots are already filled. I have found almost all of the locations that we will need. Only one remains elusive. I plan to work on that in the next week or so. I'd prefer a real life location for the gastropub, but Los Angeles is so jaded about shoots. They believe that even if a project is low budget, that couldn't possibly apply to their rates. And a claim of giving a place exposure is met with a roll of the eyes. A good yelp review can be seen by thousands of potential customers without costing an establishment any down time. I am seeing claims by businesses that they are film friendly on the LA film Commission site. They claim is that these businesses want to stem the flow of runaway productions. It sounds good. I plan to check them out with an optimistic outlook.

I'll report on my results the next time.




Friday, September 7, 2012

New Updates Coming Soon!

We've been busy with some of our other hats of late, but the trailer is well under way with the editing. Meanwhile, I have been scouting locations and talking about casting. A complete update will be posted by Sunday.

You can check back here, or you can sign up for email alerts to new blogs by clicking on the link in the menu on the right.

Sunday, August 26, 2012

Teaser Shoot Field Notes

As I've said in previous blogs, in a larger shoot, there are department heads who have their own lists to check, double check and final check. For this one, there were three of us. There was Sunshine Lliteras who had some makeup and half of the set dressing. There was the Home owner who lent us the location. He had to sign for the furniture we rented. Then there was my lists which was everything else. Jon Cunningham, the director, had the shot list and the camera rigging. Everything had be be cross checked the Friday before the shoot. We had everything staged for quick car loading before turning in for the night.

The call time for the location was 7am. Jack Donner (Bassett) and Donal Thoms-Capello (Saybrook) had a call time of 8am. We planned on rolling camera on them no later than 9am. Garett Maggart (Joe) and Owen Szabo (Simon) had a call time of 9am. The first glitch of the day was that Sunshine got hung up in traffic and would be late. My first executive decision was to take a cab with most of the items on all of our lists to the location which was ten minutes away. I had not planned to unpack the car and begin setting up everything on my own, but stuff happens and the clock was running. Once the clock is running on a production, a producer cannot let anything stand in the way.

In the cardboard container is that danged sandwich.
Of course, Jack was early. I had him come inside and hang out with Garett who is also always early. I suspected Donal was early, too, but I couldn't spot him in any of the cars parked nearest to the house. I set up the makeup station and put away the food first. I had just finished setting up the mike stand and the one light stand when Jon and Sunshine arrived. Since Jack was there, we had him get into his costume and makeup first. Jon and Garett set up the first room by rearranging the larger furniture. We don't dragoon actors into helping on set. I have had some volunteer on occasion. Scott Levy, for example, was very helpful with the military aspects of Demon Under Glass. Typically, I prefer actors focus on their lines and relaxing. But Owen wasn't due for a while, and Garett is a very handy guy, so his helping was welcomed. Donal had arrived by the time we needed a lighting stand in. We were delighted that he played chess often enough to help us set up the board. By the time Owen arrived, at just before 9am, we were ready to start the Bassett/Saybrook scenes. We rolled camera at 9:15am. A little later than scheduled, but not too bad considering how small a crew we had.

These new digital cameras are a marvel. They look like consumer cameras yet can shoot video at 1080p with ambient light. We had one light that was more for portrait photography than for film. It was enough. The lack of need for light and the camera's lightness made it easy to move from angle to angle without stopping to tweak light levels. That can take as long as twenty minuets per change in camera position. We were able to move from shot to shot almost without stopping. The actors never lost momentum nor got tired. We were able to wrap the room and dismiss both actors by 11am. Unheard of in our previous experience.

During the shoot, I had to dash out of the room to retrieve props like a pastrami sandwich and container of soup. During that time, I got a good earful of how Garett and Owen were reading their lines. I was really pleased at what I was hearing. They also seemed to be bonding on a personal level. That's always great when actors get on personally, especially when they will be spending a great deal of time together. [for more on the food props and on the actor bonding that happened on set, you can read my personal blog about the shoot here: http://dlwarner.blogspot.com/2012/08/pastrami-epiphanies-and-actor-bonding.html. While we were shooting the Bassett/Saybrook scenes, Sunshine was helping Garett and Owen turn into Joe and Simon. As soon as we wrapped the prison breakroom set, Jon and Sunshine started set dressing Joe and Simon's living room. We had black out curtains to put up along with alternative artwork than what was on the walls. The sofa also had to be moved and the sound and lighting equipment placed.

Our small crew moved from one task to another. The routine was familiar enough that instructions weren't necessary. We walked Jack and Donal to their cars after they changed out of their costumes. It's a custom on some sets that when an actor is wrapped – they have completed the job – that the director or producer takes the time to say goodbye and thank them. Sometimes they discuss their acting choices and how they will make the film better. We like to do that no matter how small the production. I think that gesture is more important to smaller projects. Jon was very happy with the first part of the shoot, and he wanted those actors to know why.

The second half of the shoot was all Joe and Simon. It was more complex than the first. There is way more movement from the characters. Rehearsal of movements as well as dialog was necessary, so Jon could figure how to move the camera around the actors' movements. At this point, we could have broken for lunch, but that would have really slowed down the momentum of the shoot. The actors wanted to press forward. We had snacks and fruit for in between takes. Sunshine and I started heating up the meal while the guys rehearsed. We figured that even if none of the actors ate (Jack and Donal opted to head on with the rest of their schedule), the food would be a nice gift for the owner of the house.

The Joe/Simon scenes went much the same way as the Basset/Saybrook scenes with the actors moving from shot to shot with very little time in between. As always, Garett adjusted some of his lines and made them funnier and more 'Joe.' There weren't many blown takes that didn't involve a technical adjustment (moving a light or the microphone). Sometimes, our set doggie got into scenes without anyone realizing it. He was really interested when it looked like everyone was going out the front door. He thought it was time to go bye-bye. We've always had luck with sweet set doggies. I'm glad that held true. Jon was able to experiment with camera angles and the actors experimented with a few different readings of the lines. I was pleased that the blocking caused a physical intimacy between the characters while solving some editing dilemma for Jon. It is clear that these characters have a close relationship. Despite the fears of Agent Saybrook, it is very clear that Joe does not fear Simon at all. It is also clear that, despite the razzing from Joe and the mayhem that follows, Simon is content with their situation so long as no one tried to separate him from Joe. We got what we needed for the teaser by the time that part of the shoot was done. [See Teaser Gallery1 in the MENU to the right for images of Joe and Simon together.]

We also had one more set to dress before we could wrap the shoot and eat. There was a quick photo shoot on a greenscreen that was to be the final shots of the day. This was to be a taste of the flashback scenes that will be a big part of the web series. We had to find a way to hang the green screen fabric that didn't damage the walls. In the end, we used the same 3M Command Hooks that we used to hand the black out curtains in the living room. There we used a thing curtain rod that fit nicely into the hoot. All of those items were deeply discounted at Target which was having a back to school sale. The two windows cost around $15 to dress. We had extra hooks and tabs from our Christmas decorations to use on the green screen. All of the hooks came off without any damage to the paint on the walls. The authentic Japanese table was on loan from Lucy Doty and Central City Studio. Lucy was our medical consultant on Demon Under Glass. She now owns a studio in Downtown Los Angeles. The tea set was a wedding gift. The men's kimonos are mine. I've embraced many aspects of Japanese culture in the last few years. The kimonos had yet to find a use at home. I had to make the sash or obi. Getting them into those kimonos was the silliest part of the shoot by far. The dialog reflects the absurdity of the scene.

As I said in my personal blog, the speed that the shoot finished was astounding. We had the house back to the way we found it and were largely packed three hours earlier than expected. Owen had to move onto another appointment, but the food was enjoyed by the rest of us. The home owner reports that he enjoyed the leftovers immensely as did our set doggie. Most importantly, we have the right kind of footage to give potential viewers and supporters a clear idea of what the web series. We also know that we need more crew including a photographer for the behind the scenes photos. I also must schedule the pod casts we'll do during the shoot in January so that we aren't trying to cram them in between shots.

Next up for Jon is editing. Meanwhile, I have begun actively scouting for the web series and talking to potential crew and cast. But all of that is for next time.

Thursday, August 23, 2012

New Photo Gallery

The behind the scenes blog is in the works. Meantime, I have more photos. These are all smaller than shown in this gallery. Click on the photo for the full size.

http://demonspawntales.blogspot.com/p/teaser-trailer-gallery-2.html

The galleries are also under the links section in the menu on the right.

More to come.