My all time favorite analogy for what
it is like to work on a film project is from Dr. Ian Malcolm, Jeff
Goldblum's character in Jurassic Park 2. Basically, he says 'First
there is the oohing and aahing. Later comes the running and the
screaming.' This captures the arc of film making perfectly. And this
is true no matter how big or small the shoot is. I hear stories from
$150 million sets that make our losing a queen size mattress on the
405 freeway look like genius. Did you know that due to some
logistical mix ups, the leads in Pirate's of the Caribbean: Dead
Man's Chest had to wear wet costumes on more than one occasion? I
don't mean the costumes got wet, and they had to stay in them. No,
they were never cleaned and dried from being wet the day before. This
means that Depp, Bloom and Knightley were in soggy duds. On the other
side, I'm in forums with a number of web series producers who are
reporting problems with SAG or problems with locations to problems
with equipment that are the same as any fully budgeted shoot. When it
comes to snafus, shoots cannot be judged by their size. However, size
can matter a lot. How does that make sense? Read on.
Size and the Home PC
We were thrilled to get our groovy new
Toshiba camera that records 1080p video and need minimal lights. What
we hadn't thought about was just how big each file is and how that
would impact the editing program. To saw that it did not run smoothly
in Jon's editing program is an understatement and a half. It ran in a
really jumpy manner – not good for finely editing scenes – and it
clog the ram on the PC something fierce. I tried to run it in the
editing program on my faster laptop, but that editing program (which
is newer) had to convert it to a much lower rez to even run clips.
Jon had to consult a film making forum he's in to find the answer. We
needed a program to re-render all the clips to a lower resolution. He
can do the edits on those and then cut the original clips by mating
the time codes from the low rez edit. All of this finagling burned up
a lot of time. Normally, it would only burn up a few hours. That
wouldn't really matter a few years back. However, Jon now has a
demanding day job, and we are working on a few other things at the
same time. He doesn't have much more than a few hours a week to give
Demonspawn. This surprise set us back at least a week. And that was
right before Yaoi-con. Sigh. On the bright side, I really like the
screen grabs on Jon's machine. I'll be putting some up throughout
this blog. I only had time to grab a few this time around.
Size, Locations and Star Perks
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Size matters in so many things, except
when it doesn't matter at all. No wonder there is a lot of running
and screaming in the end.
Next time, I'll have a firm date for
the release of the teaser trailer and the launch of the fund raising
campaign. Also, there will be a preview of the podcast interviews.
Oh Deb, I can soooo relate to that new fancy equipment that shoots a nice high resolution and then you crash your computer when you try to convert and run it after. I have been dealing with that too. I went from an 8 MP camera to an 18 MP camera and I filled up my hard drive in no time flat. I have nearly filled my terabyte drive after only 1 year. When we edit videos it is a nightmare because my Canon shoots beautiful video but the conversion of that video destroys the quality. Hopefully, you get that problem mastered ok. Love the new photos but I would wouldn't I. LOL. Can't wait to hear more about the production and a possible release date. Keep up the great work. Gooooo Pat's!!!!!!!!! Owen and I are fans but Garett likes that New York team. Booooooooooo. LOL.
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